|
Everything is normal here |
My first thought seeing
Google's post about adding
linear optimization tools to Google Sheets was to apply them toward
skill training. Specifically, prioritizing my characters' skill plans based on skill-points-per-hour and the times in a few months when I can re-distribute core attributes;
NB an April post about skill training in general. This mechanic is one of the most enticing aspects of the game for me, although I also agree with
some ideas about revamping the system.
Anyhow, I have a distinguished history of being branded a "nerd" by my wife when I talk about Eve stuff (really, most things); hopefully, this post and my enthusiasm for the new tools will set a new high bar for spousal mockery.
No comments:
Post a Comment